Market Overview
North America Video Games and Consoles Market Highlights
- Between 2026 and 2031, the North America video games and consoles industry is expected to generate USD 14.1 billion in incremental growth.
- In terms of segment performance, video game software accounted for a revenue share of XX% in 2025, amounting to US$ XX million.
- The e-commerce channel accounted for XX% of total sales in 2025, registering a CAGR of XX% during the forecast period.
- The market is projected to achieve a compound annual growth rate (CAGR) of 5.01% from 2026 to 2031.
Published in 2026, this report presents a quantitative profile of the video games and consoles market in North America. It combines historical trends from 2021 onward with a forward-looking outlook to 2031, helping consultants and investors identify growth patterns and assess market dynamics.
What This Report Covers
Annual market size figures expressed in (USD), spanning 2021 to 2031. The dataset includes both historical actuals and forecasts, along with CAGR calculations for historical and projected periods.Market Segmentation
The North America video games and consoles market is categorized into the following segments:Product type: gaming hardware (gaming headsets/handheld games consoles/stationary consoles), video game software (console games/mobile games/online games and subscriptions/PC games)
Distribution channel: e-commerce, electronics stores, supermarkets/hypermarkets, others
Country: USA, Canada
Macroeconomic and Demographic Indicators
In addition to core market data, the report incorporates key socio-economic indicators that provide essential context for interpreting market dynamics. These include population trends, the Consumer Price Index (CPI), Gross Domestic Product (GDP), per capita consumption (expressed in USD), and consumer spending as a percentage of GDP. Together, these metrics offer a macroeconomic backdrop that enhances the strategic relevance of the market size figures, helping stakeholders better assess demand potential and long-term growth opportunities.Competitive Landscape: Market Share Analysis
The report provides an overview of market share among leading firms in the video games and consoles sector in North America, reflecting a mix of established brands and emerging competitors. Companies profiled include: Bandai Namco Holdings, Inc., Capcom Co., Ltd., Cognosphere Pte., Ltd., Electronic Arts, Inc., Epic Games, Inc., Meta Platforms, Inc., Microsoft Corp., Moon Active Ltd., Netmarble Corp., Niantic, Inc., Nintendo Co., Ltd., Playrix Entertainment LLC, Playtika Holding Corp., Roblox Corporation, Scopely, Inc., Sony Corporation, Square Enix Holdings Co., Ltd., Take-Two Interactive Software, Inc., Tencent Holdings Ltd., The Pokemon Company, Ubisoft Entertainment SA, Valve Corporation, etc.This report provides market share data for leading players in the overall video games and consoles market, as well as in key segments including video games and consoles, gaming hardware, gaming headsets, handheld games consoles, stationary consoles, video game software, console games, mobile games, online games and subscriptions and PC games.
Market share analysis covered in the report:
North America video games and consoles market share
North America gaming hardware market share
North America gaming headsets market share
North America handheld games consoles market share
North America stationary consoles market share
North America video game software market share
North America console games market share
North America mobile games market share
North America online games and subscriptions market share
North America PC games market share
Why Choose This Report?
Designed as a concise yet in-depth data snapshot, this publication is tailored for professionals seeking accurate, timely, and actionable quantitative insights. Whether you're a market entrant, investor, or established player, the report is built to support robust business decisions with confidence.Request a redacted sample to preview the data structure and presentation quality before purchase.
Deliverables Include
Professionally structured PDF reportFull EXCEL databook with year-by-year figures and multi-dimensional segmentation from 2021 to 2031
Table of Contents
TABLE OF CONTENTSMarket Segmentation
Market Overview
North America Video Games and Consoles Market - Product Type Analysis
North America Video Games and Consoles Market - Distribution Channel Analysis
North America Video Games and Consoles Market - Country Analysis
Company/Brand Shares Analysis
Macroeconomic Data and Forecast
Research Methodology
Disclaimer
FIGURES AND TABLES
Table North America Video Games and Consoles Market 2021-2031
Chart North America Video Games and Consoles Market, Net Growth, 2021-2031
Chart North America Video Games and Consoles Market, Growth Rates, 2021-2031
Table North America Video Games and Consoles Market by Product Type, 2021-2031
Chart North America Video Games and Consoles Market by Product Type, CAGR Historic and Forecast, 2021-2031
Chart North America Video Games and Consoles Market by Product Type, 2021-2031
Table North America Video Games and Consoles Market by Distribution Channel, 2021-2031
Chart North America Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2021-2031
Chart North America Video Games and Consoles Market by Distribution Channel, 2021-2031
Table North America Video Games and Consoles Market by Country, 2021-2031
Chart North America Video Games and Consoles Market by Country, CAGR Historic and Forecast, 2021-2031
Chart North America Video Games and Consoles Market by Country, 2021-2031
Table North America Video Games and Consoles Market Share (%), by Companies, 2021-2025
Chart North America Video Games and Consoles Market, by Companies, 2025
Table North America Video Games and Consoles Market Share (%), by Brands, 2021-2025
Chart North America Video Games and Consoles Market, by Brands, 2025
Table North America - Population (Millions) and Forecast
Table North America - Consumer Price Index (CPI) and Forecast
Table North America - Gross Domestic Product and Forecast
Table North America Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table North America Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
Key industry players examined in this North America Video Games and Consoles market analysis comprise:Bandai Namco Holdings, Inc.
Capcom Co., Ltd.
Cognosphere Pte., Ltd.
Electronic Arts, Inc.
Epic Games, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Moon Active Ltd.
Netmarble Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Playrix Entertainment LLC
Playtika Holding Corp.
Roblox Corporation
Scopely, Inc.
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
The Pokemon Company
Ubisoft Entertainment SA
Valve Corporation