Market Overview
Netherlands Video Games and Consoles Market Highlights
- Between 2026 and 2031, the Netherlands video games and consoles industry is expected to generate USD 0.7 billion in incremental growth.
- In terms of segment, video game software accounted for a revenue of USD XX million in 2025.
- The e-commerce channel accounted for XX% of total sales in 2025, with a CAGR of XX% during the forecast period.
- A compound annual growth rate of 6.91% is projected for the market between 2026 and 2031.
Published in 2026, this report presents a quantitative profile of the video games and consoles market in Netherlands. It combines historical trends from 2021 onward with a forward-looking outlook to 2031, helping consultants and investors identify growth patterns and assess market dynamics.
What This Report Covers
Annual market size figures expressed in (EUR/USD), spanning 2021 to 2031. The dataset includes both historical actuals and forecasts, along with CAGR calculations for historical and projected periods.Market Segmentation
The following outlines the segmentation of the Netherlands video games and consoles market:Product type: gaming hardware (gaming headsets/handheld games consoles/stationary consoles), video game software (console games/mobile games/online games and subscriptions/PC games)
Distribution channel: e-commerce, electronics stores, supermarkets/hypermarkets, toy/games stores, others
Macroeconomic and Demographic Indicators
Supporting context includes:Total population
Consumer Price Index (CPI)
Gross Domestic Product (GDP)
Per capita consumption
Consumer spending as a percentage of GDP
These variables enhance understanding of consumption potential and macroeconomic trends affecting the market.
Competitive Landscape: Market Share Analysis
Alongside sizing and segmentation data, the report includes market share breakdowns for primary players in the video games and consoles market in Netherlands, highlighting dominant firms and brand-level movements. Companies profiled include: Astragon Entertainment GmbH, Bandai Namco Holdings, Inc., Bertheussen IT, Electronic Arts, Inc., Epic Games, Inc., gamigo AG, Hello Games Ltd., Hi-Rez Studios, Inc., HTC Corp., Konami Group Corporation, Krafton, Inc., Meta Platforms, Inc., Microsoft Corp., Niantic, Inc., Nintendo Co., Ltd., Psyonix LLC, Sega Sammy Holdings, Inc., Sony Corporation, Square Enix Holdings Co., Ltd., Take-Two Interactive Software, Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, Vivendi SE, Wargaming Group Limited, etc.Market share data is presented for top-performing companies in the overall video games and consoles sector, as well as for individual segments such as video games and consoles, gaming hardware, gaming headsets, handheld games consoles, stationary consoles, video game software, console games, mobile games, online games and subscriptions and PC games, enabling a granular view of competitive dynamics.
Market share analysis covered in the report:
Netherlands video games and consoles market share
Netherlands gaming hardware market share
Netherlands gaming headsets market share
Netherlands handheld games consoles market share
Netherlands stationary consoles market share
Netherlands video game software market share
Netherlands console games market share
Netherlands mobile games market share
Netherlands online games and subscriptions market share
Netherlands PC games market share
Why Choose This Report?
Designed as a concise yet in-depth data snapshot, this publication is tailored for professionals seeking accurate, timely, and actionable quantitative insights. Whether you're a market entrant, investor, or established player, the report is built to support robust business decisions with confidence.Request a redacted sample to preview the data structure and presentation quality before purchase.
Deliverables Include
Professionally structured PDF reportFull EXCEL databook with year-by-year figures and multi-dimensional segmentation from 2021 to 2031
Table of Contents
TABLE OF CONTENTSMarket Segmentation
Market Overview
Netherlands Video Games and Consoles Market - Product Type Analysis
Netherlands Video Games and Consoles Market - Distribution Channel Analysis
Company/Brand Shares Analysis
Macroeconomic Data and Forecast
Research Methodology
Disclaimer
FIGURES AND TABLES
Table Netherlands Video Games and Consoles Market 2021-2031
Chart Netherlands Video Games and Consoles Market, Net Growth, 2021-2031
Chart Netherlands Video Games and Consoles Market, Growth Rates, 2021-2031
Table Netherlands Video Games and Consoles Market by Product Type, 2021-2031
Chart Netherlands Video Games and Consoles Market by Product Type, CAGR Historic and Forecast, 2021-2031
Chart Netherlands Video Games and Consoles Market by Product Type, 2021-2031
Table Netherlands Video Games and Consoles Market by Distribution Channel, 2021-2031
Chart Netherlands Video Games and Consoles Market by Distribution Channel, CAGR Historic and Forecast, 2021-2031
Chart Netherlands Video Games and Consoles Market by Distribution Channel, 2021-2031
Table Netherlands Video Games and Consoles Market Share (%), by Companies, 2021-2025
Chart Netherlands Video Games and Consoles Market, by Companies, 2025
Table Netherlands Video Games and Consoles Market Share (%), by Brands, 2021-2025
Chart Netherlands Video Games and Consoles Market, by Brands, 2025
Table Netherlands - Population (Millions) and Forecast
Table Netherlands - Consumer Price Index (CPI) and Forecast
Table Netherlands - Gross Domestic Product and Forecast
Table Netherlands Video Games and Consoles Market: Spend as a Proportion of GDP (%)
Table Netherlands Video Games and Consoles Market: Consumption per Capita (Population)
Companies Mentioned
This report profiles the following Netherlands Video Games and Consoles companies:Astragon Entertainment GmbH
Bandai Namco Holdings, Inc.
Bertheussen IT
Electronic Arts, Inc.
Epic Games, Inc.
gamigo AG
Hello Games Ltd.
Hi-Rez Studios, Inc.
HTC Corp.
Konami Group Corporation
Krafton, Inc.
Meta Platforms, Inc.
Microsoft Corp.
Niantic, Inc.
Nintendo Co., Ltd.
Psyonix LLC
Sega Sammy Holdings, Inc.
Sony Corporation
Square Enix Holdings Co., Ltd.
Take-Two Interactive Software, Inc.
Tencent Holdings Ltd.
Ubisoft Entertainment SA
Vivendi SE
Wargaming Group Limited